Computer Science Lesson Plan
Class: 6th to 8th, Lesson 24 : Costumes For Sprites And Motion Controls

Purpose:Students should learn programming concepts. (Motion, Looks, Events).

No. of Classes

2 classes for 20 students with 5 computers.

Materials Required

Scratch 3.0.

Prior knowledge

Understanding of Sprites and Backdrops.

Exercises

Exercise:1



1. Create a program to change the costumes when the flag is clicked

Solutions




Teacher's Instruction
  1. Teach the concept of programming.
  2. Explain about costumes for Sprites
  3. Clarify the difference between a Backdrop and a Sprite.
  4. Teachers should show Students how to change a Sprite’s looks by changing the Sprite’s costumes and how to make a Sprite move.